From Ballet to Animation with Samantha Youssef

From Ballet to Animation with Samantha Youssef

Samantha Youssef is a feature film character animator and visual development artist. She has worked with Disney animation as well as Ubisoft.

Drawing from her background in ballet Samantha teaches other artists how to apply the principles of movement and form in their work through Studio Technique. She currently teaches clients all over the entertainment industry!

Creating Little Elliot with Illustrator Mike Curato

We chat with Mike Curato about his children's book illustration career as well as what it is like to develop a character for over a decade!  Mike has two books coming out in August: All the Way to Havana and Little Elliot Fall Friends.  We get into the development and illustration process that goes into both!

Visual Development and VR with Armand Serrano

Visual Development and VR with Armand Serrano

This week we chat with a legendary Visual Development Artist Armand Serrano. Armand's career has spanned over two decades and includes work with Disney Animation and Sony Pictures.

We dive into his early work on Mulan and Tarzan and how his approach to visual development has changed with the onset of new technologies.  We also get into his process for Big Hero Six and Zootopia!

From Mushu to #MerMay with Disney Animator Tom Bancroft

From Mushu to #MerMay with Disney Animator Tom Bancroft

What does it take to supervise a character on a feature length Disney classic? We find out as Tom Bancroft stops by to chat about how he designed Mushu on Disney's Mulan. We also dive into the second half of Tom's career after he left Disney and how he continues to teach character design and encourage people to create through a daily drawing project called #MerMay!